You gain the skills and knowledge to develop high-performance systems, contribute to the development of new computing algorithms and become part of the many research areas that this subject links to. Games programming is a specialisation of computer science and involves the same research-led study of computational theory and the design of software systems.
Computer games programming has been taught at Teesside for many years, and the course is respected industry wide. This masters programme builds on these foundations and provides a research-focused framework, enabling you to explore the more advanced areas of the subject.
As well as being prepared to enter the games industry, you gain skills relevant to many other sectors including simulation, artificial intelligence, and the wider software engineering industry. You can also further your academic career through a PhD and other research-related activities.
You will normally need a 2.2 degree (or above) in a related subject such as games programming, computer science or software engineering. Or any of the following subjects if the curriculum includes significant programming experience: artificial intelligence, computer security, computing, computer forensics, data science, digital forensics, information technologyIELTS 6.0 (or equivalent) for international students.
For fees and funding options, please visit website to find out more
This course enables you to develop core transferable skills, knowledge and behaviours required to effectively lead and manage within computing sector.
We also offer start-up business support to help you develop your own business in games.
Core modules
Advanced Game Prototyping
AI for Games
AI Planning
Game Group Project
Master’s Project: Games Programming
Real-Time Graphics
Advanced practice (2 year full-time MSc only)
Internship
Modules offered may vary.
At Teesside University we believe that an investment in knowledge still pays the best return. By developing your skills, expertise, experience and net...