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MA Designing Audio Experiences: Art, Science and Production

  • DeadlineStudy Details: 1 year - 2 years

Masters Degree Description

The sound industry is crying out for scientifically-informed, creative audio designers. This MA will give you a sought-after mix of specialist technical spatial audio skills, in an environment where you’ll be mixing regularly meet with leading practitioners. You’ll learn how humans make sense of the world through sound, and apply that knowledge to create compelling, convincing audio experiences for diverse audiences and contexts.

Entry Requirements

We seek students who can show evidence of active engagement with visual or audio storytelling in previous work or study experience. We require a portfolio of work to support all applications. This should consist of one piece of creative work including (but not limited to) audio production/ filmmaking / installation of no more than 20 minutes duration. We also accept writing, painting, photography, music composition, or theatre. For those with a performing arts background, evidence of productions such as photos or reviews can be submitted in place of portfolio works. We normally require an upper second-class Bachelor's degree from a UK university or an overseas qualification of an equivalent standard. Applicants with lower second class degrees (i.e. UK 2:2 or the overseas equivalent) may be considered if their application is supported strongly by relevant experience. In exceptional circumstances, we will also consider applicants without higher education qualifications provided they demonstrate a significant track record in this or a related field. We seek students who can show evidence of active engagement with visual or audio storytelling in previous work or study experience. We require a portfolio of work to support all applications. This should consist of one piece of creative work including (but not limited to) audio production/ filmmaking / installation of no more than 20 minutes duration. We also accept writing, painting, photography, music composition, or theatre. For those with a performing arts background, evidence of productions such as photos or reviews can be submitted in place of portfolio works. We normally require an upper second-class Bachelor's degree from a UK university or an overseas qualification of an equivalent standard. Applicants with lower second class degrees (i.e. UK 2:2 or the overseas equivalent) may be considered if their application is supported strongly by relevant experience. In exceptional circumstances, we will also consider applicants without higher education qualifications provided they demonstrate a significant track record in this or a related field.

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Fees

For fees and funding options, please visit website to find out more.

Student Destinations

Designing Audio Experiences: Art, Science and Production MA graduates will be equipped to pursue a range of careers, including broadcasting; immersive audio; installation; theatre; and virtual and mixed reality.

Module Details

Compulsory modules

  • Introduction to Designing Audio Experiences: Art and Science
  • Sonic Experience Production
  • Advanced Design of Audio Experiences
  • The Story and I - Finding the Form: A Practical Exploration of Storytelling
  • Experimental cinema and new media: Form and narrative
  • An Introduction to Social Theory - a foundation course
  • History and Aesthetics of Documentary
  • Practical Documentary Filmmaking
  • Developments in Global Cinema
  • Documentary Radio - A Practice-Based Introduction
  • Interactive Factual Narratives
  • Developing Ideas for Non-Fiction Film and Audio
  • Make a difference: the art and science of storytelling for impact

Optional modules

  • The Story and I - Finding the Form: A Practical Exploration of Storytelling
  • Experimental cinema and new media: Form and narrative
  • An Introduction to Social Theory - a foundation course
  • History and Aesthetics of Documentary
  • Practical Documentary Filmmaking
  • Developments in Global Cinema
  • Documentary Radio - A Practice-Based Introduction
  • Interactive Factual Narratives
  • Developing Ideas for Non-Fiction Film and Audio
  • Make a difference: the art and science of storytelling for impact

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