The convergence of technologies, platforms and creative practices around virtual worldbuilding has gained considerable momentum in recent years. The emerging Metaverse is currently providing much focus for new approaches to XR (extended reality), virtual production and digital twinning with numerous applications across arts, social sciences, engineering, health and education.
The Games Technologies Postgraduate Diploma will prepare students for roles in industry that utilise games tech. These include, but are not limited to: games companies, VFX, advanced manufacturing and digital twins. Students will gain practical experience in Unity and Blender, along with guidance on independent research into specialisations of their choice.
This addresses specific skills gaps across industry where expertise and experience of the opportunities afforded by these new media tools will become increasingly important. The programme aims to recruit students from a wide range of employment and disciplinary backgrounds where the applications of these advanced media production technologies are being becoming increasingly important.
Completion of Introduction to Games Technologies PGCert plus applicants need to provide a personal statement outlining their skills based and motivation relevant to the Diploma and game technologies.
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This PGDip will equip you with the knowledge and skills required for a successful career using games technologies.
Graduates will be eligible for roles in a variety of industries, including games development, film/TV, immersive experiences/Metaverse, advanced manufacturing, and architecture & engineering. Graduates would also have the opportunity to continue their studies and progress into research roles in this area.
See our website for modules
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