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MSc Sound & Music for Interactive Games

  • DeadlineStudy Details:

    MSc 1 year full time, 2 years part time

Masters Degree Description

With the next generation of games consoles upon us, the demands for a ‘Hollywood’ quality soundtrack to match the increasingly impressive visuals in games has never been greater. If you’re a sound designer or composer, our course gives you the opportunity to explore the issues and opportunities that interactivity presents.

Our course has been designed by a teaching team who have close links to, and professional experience of, the games industry, helping to ensure the latest developments in games audio are reflected in your study. We will ensure your skills are up to date in sound design and interactive composition, look at what we can learn from the use of sound and music in other media, and develop your expertise using real world game engines, middleware, and prototyping tools to implement sound and music into games.

Take a look at Landing Party 2012 a festival of music, film and performance produced by students from our school.

You may also want to take a look at the BAFTA Scholarship Programme – a scheme to financially support a selection of talented UK students who are looking to study a postgraduate course in film, television or games.

Entry Requirements

Requirements: Applicants should either have at least a second class honours degree in the cognate subjects of Music, Music Production or Audio Technology, at least a second class honours degree in a non-cognate subject supported by evidence of an aptitude for the subject applied for, or have equivalent experience or training, normally from within the work environment. 

IELTS:

IELTS 6.0 with no skills below 5.5, or an equivalent qualification. The University provides excellent support for any applicant who may be required to undertake additional English language courses.

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Fees

For fees and funding information please see our website

Student Destinations

As well as mainstream games industry roles such as audio director, audio designer and composer, this course allows you to explore opportunities in other related media and multimedia industries. The games industry is currently thriving and you will be well-placed to take advantage of this growing area.

Audio Director
Audio Designer
Composer

Module Details

 Collaborative Practice (20 Credits)

Exposes the student to a high-level multi-disciplinary collaborative working environment and enables them to develop their skill in complex brief-fulfilment in a collaborative environment.

This module will enable you to consider a range of approaches to interactive and reactive system design, equipping you with key concepts, artistic approaches and technical skills.

This module will equip you with the knowledge and skills allowing you to develop audio-based artefacts in the fields of electro-acoustic music, sonic art and sound design.

This module aims to develop your awareness of the methods and skills which are required in order to carry out research into the ideas and practice of music technology.

This module aims to enable students to address the challenges of producing audio content for interactive media.

This module will enable you to critically evaluate the relationships between sound, music and image and to devise and create examples of audio-visual media to a professional standard.

The final project provides an opportunity for you to engage in research and advanced practice in an area of your own choice, that is appropriate to the course.

This is an opportunity to work closely with your tutors, researching and applying current theory and practice alongside a learning plan that meets your own aims and objectives.

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