Masters Degree Description
This innovative programme will explore how people experience the world, particularly when using technology. You'll learn how each layer of technology, from core hardware through to the way that media is handled, can affect user experience, and gain the skills for researching user requirements and designing the best solutions.
- This specialist Masters degree provides more focused employment possibilities than a more general computing programme.
- This degree consolidates a variety of topics that may be available as short professional courses but provides a clear framework within which to use the UX skills and knowledge while providing sufficient time to think deeply about the underlying UX principles.
- You'll learn to design and produce computing-based systems and solutions that have been validated to meet the functional requirements of users, be accessible and inclusive, and provide users with a satisfying user experience.
- A variety of optional modules in advanced technologies and psychology means you can choose a path that emphasises the career of your choice.
- You will have access to the specialist UX lab with a variety of user-measurement tools such as eye-gaze tracking, muscle movement and brain activity.
- The vocational nature of the programme gives you the option to complete a field study thesis project as an alternative to the conventional academic thesis.
- Through presentation and demonstration of your work, we'll prepare you to enter a field of work characterised by the agile approach and team working within multi-disciplinary cohorts.
- You'll benefit from the expertise of the Department of Computing, as well as drawing on the knowledge of staff in the Department of Psychology and the Institute of Management Studies (IMS).
- Guest lectures and Field Project modules will introduce you to the professional aspects of working as a UX designer, researcher or engineer and hearing from industry professionals will give you an insight into what it's like to work in the field.
Entry Requirements
An undergraduate degree of at least upper second class standard in computing, psychology, design or related disciplines, and an interest in and capability for working in interdisciplinary contexts.
In exceptional circumstances, outstanding practitioners or individuals with strong commercial experience may be considered.
Fees
For fees and funding options, please visit website to find out more
Programme Funding
Goldsmiths offers a range of financial support including postgraduate scholarships, bursaries and fee waivers. These are awarded based on a variety of criteria, for example academic achievements or personal circumstances.
Student Destinations
This specialist masters degree provides more focused employment possibilities than a more general computing programme. Through presentation and demonstration of your work, we’ll prepare you to enter a field of work characterised by the agile approach and team working within multi-disciplinary cohorts. You’ll benefit from the expertise of the Department of Computing, as well as drawing on the knowledge of staff in the Department of Psychology and the Institute of Management Studies (IMS).
The Guest Lectures and Field Project modules will introduce you to the professional aspects of working as a User Experience designer, developer or engineer and hearing from industry professionals will give you an insight into what it’s like to work in the field.
Module Details
Compulsory modules
- Computing the User Experience 15 credits
- Introduction to Research Methods 15 credits
- Interaction Science 15 credits
- Applied Topics/Guest Lectures 15 credits
As well as one of the following thesis projects:
- Computer Project 60 credits
- Field Project 60 credits
Option modules
You will choose three or four optional modules to the value of 60 credits from a list that currently includes:
- Marketing Strategy 15 credits
- Physical Computing 1 15 credits
- Workshops in Creative Coding 1 15 credits
- Digital Sandbox 30 credits
- Machine Learning and Statistical Data Mining 30 credits
- Interactive Data Visualisation 15 credits
- Workshops in Creative Coding 2 15 credits
- Critical Social Media Practices 15 credits
- Cognitive Neuroscience 15 credits
- Statistical Methods 15 credits
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